Please learn to thumbnail images

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Re: Please learn to thumbnail images

Postby wizard10000 » 2017-01-09 15:07

dasein wrote:Both are good in the sense that they are both <2% of the original.

(And mine is 20% smaller, so *I* win. :razz:)


Okay, you win.

:)
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Re: Please learn to thumbnail images

Postby dasein » 2017-01-09 15:15

wizard10000 wrote:Okay, you win.

Yay me!

(Of course, I can't legitimately take credit, since it was postimg who actually did the thumbnailing)
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Re: Please learn to thumbnail images

Postby phenest » 2017-01-09 20:27

Hallvor wrote:If people are worried about their data usage because of images, all images can be disabled in Iceweasel

Better still, it can be done in the User Control Panel on this forum. No need to disable all images, just attachments.
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Re: Please learn to thumbnail images

Postby Hallvor » 2017-01-09 20:49

Nice.
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Re: Please learn to thumbnail images

Postby Head_on_a_Stick » 2017-01-09 21:18

I like to use http://scrot.moe for hosting duties.

Once the image is uploaded, the "Embed Codes" tab underneath the picture has a series of links, the "Thumbnail image (linked) — BBCode" is the one I always use — just copy&paste the link directly, no need to change anything.
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Re: Please learn to thumbnail images

Postby 4D696B65 » 2017-01-09 23:50

dasein wrote:Both are good in the sense that they are both <2% of the original.

(And mine is 20% smaller, so *I* win. :razz:)


Reminds me of this, sorry for being offtopic
https://www.youtube.com/watch?v=aFX53b_rmWg
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Re: Please learn to thumbnail images

Postby dasein » 2017-01-10 00:04

Can one go offtopic in an offtopic thread?

(Just askin')
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Re: Please learn to thumbnail images

Postby wizard10000 » 2017-01-10 11:34

dasein wrote:Can one go offtopic in an offtopic thread?


Apparently administrators can :mrgreen:
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Re: Please learn to thumbnail images and code boxes

Postby GarryRicketson » 2017-01-10 20:56

But it isn't a "off topic" thread , in Forum stuff & feedback

But any way, Can we add a topic, to the thread, instead of starting a whole
new topic ?
Hope the OP does not mind, but another thing that I find annoying is when
people post huge amounts of "output",..with out using code boxes,..
Actually , here I combined the 2 or three topics,
Attachments, How to post a screen shot and use code boxes

Thanks
P.S. Now I remember, maybe it isn't that important to some people,
but , if one gives it some thought , If using code boxes makes it easier to read,
and makes the output or code display correctly, well it seems to me like it
would be important to make the post as readable as possible , to help make it
more likely to get attention.
I don't usually even bother to try to read all the code or output, when the OP
does not seem to feel it is important enough to take the time,less then 1/2 second to click the code box option, and put it in code boxes.
Like wise, since some times one can copy/paste part of the code, or the error message into a search engine, and find good results.
Without code boxes, it is difficult to do that,..like wise if I want to try part of
it, as a script,... without the code boxes, the code, output or script may not
be accurate either.
look at this, with out code boxes;
Example :) x :x x: :X
And then with code boxes:
Code: Select all
 Example :) x :x x: :X
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Re: Please learn to thumbnail images

Postby Segfault » 2017-01-10 21:49

In perfect world people also would at least try to write grammatically correctly, not: "something is wrong w/ my puter pls help tnx". And they would use correct units instead of making them up. For instance there is no mb or gb or Kb, there is MB, GB and kB.
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Re: Please learn to thumbnail images

Postby debiman » 2017-01-14 11:27

wizard10000 wrote:
dasein wrote:My notion of a proper thumbnail for that image:
Image


Your thumbnail is 26KB, mine is 33KB. I win.

:mrgreen:

this is an important point actually; because what really matters in the end (bandwidth!) is file size, not resolution.
that same thumb, converted from the orignal with
Code: Select all
convert ayr*png -scale 180 ayr.jpg

Image
- only 7kB!
the full-sized image can be reduced to fit 34kB:
http://dt.iki.fi/stuff/ayr.png
this was done with pngquant, should be in the toolbox for every web developer.
and since the above example is extremely useless and ugly, here's another one:
http://dt.iki.fi/stuff/ayr-or8.png
900kB instead of 2.3MB and virtually indistinguishable from the original.
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Re: Please learn to thumbnail images

Postby wizard10000 » 2017-01-14 15:47

debiman wrote:this is an important point actually; because what really matters in the end (bandwidth!) is file size, not resolution.


Respectfully disagree. What matters in the end is UX - the reason I poked a little fun at dasein was that my thumbnail was 10x the size of his but file size was only 20% bigger. My take is that a larger thumbnail *might* give the viewer enough information that they didn't need to download the full-size image. If they don't have to download a 2.3MB (or a 900k) image to see what we're talking about I would say the 7k difference in file size was well-spent if the user has a low-bandwidth connection :)

But - that's just my opinion and everyone else's is just as valid as mine :mrgreen:

cheers -
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Re: Please learn to thumbnail images

Postby debiman » 2017-01-15 11:56

what's UX?
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Re: Please learn to thumbnail images

Postby Thorny » 2017-01-15 12:03

First hit for UX/ :-)
User experience design (UX, UXD, UED or XD) is the process of enhancing user satisfaction with a product by improving the usability, accessibility, and pleasure provided in the interaction with the product.
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Re: Please learn to thumbnail images

Postby debiman » 2017-01-15 12:07

redacted
Last edited by debiman on 2017-01-16 07:59, edited 1 time in total.
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