Creating a distribution based off Debian and steamOS

News and discussion about development of the Debian OS itself

Re: Creating a distribution based off Debian and steamOS

Postby WeLoveDebian » 2014-04-03 18:52

bootlessxfly wrote:I noticed this. However, as you said it is in beta. I would think that once they get everything fully worked, the performance would improve. Then again this is an assumption. .

No. This is a totally misconception about how Valve releases software. Once they're out of BETA there WILL still be lots of bugs. Hell, Team Fortress 2 to this day is still buggy, and the "final" release was done more than a year ago.

bootlessxfly wrote: Thanks for the tip. I think you may be right here. It seems using Testing will make my life a whole lot easier. And that is what I have been currently working with.


I didn't mean to stop your project or anything. But the idea of making a new thing out of things that already exist makes no sense. But if you do want to continue with this project then go ahead! :D
WeLoveDebian
 
Posts: 99
Joined: 2014-03-16 23:00

Re: Creating a distribution based off Debian and steamOS

Postby dbass81 » 2014-04-16 18:30

...
Last edited by dbass81 on 2014-06-30 01:09, edited 1 time in total.
dbass81
 
Posts: 13
Joined: 2014-03-27 15:26

Re: Creating a distribution based off Debian and steamOS

Postby TobiSGD » 2014-04-17 00:22

dbass81 wrote:I have played both the Windows and Linux ports of Team Fortress 2 and the Linux port is slower (FPS) on my AMD video card. It is also buggier, e.g. missing fonts, etc.

Which driver are you using? The Catalyst driver is known to have problems with certain Source engine games.
User avatar
TobiSGD
 
Posts: 859
Joined: 2010-05-08 22:27
Location: Hannover, Germany

Previous

Return to Debian Development

Who is online

Users browsing this forum: No registered users and 3 guests

fashionable