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HD Screen kind of (by Enabling Floating Textures)

Off-Topic discussions about science, technology, and non Debian specific topics.
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stevepusser
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Re: HD Screen kind of (by Enabling Floating Textures)

#16 Post by stevepusser »

Then it should be simple to show the difference between the two with a couple screenshots.
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vbrummond
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Re: HD Screen kind of (by Enabling Floating Textures)

#17 Post by vbrummond »

I would be quite happy to be proven wrong. My only reason for doubting you is the mesa packages are already built with this feature, so what changed?
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phenest
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Re: HD Screen kind of (by Enabling Floating Textures)

#18 Post by phenest »

You all seem to be discussing 2 different things here. The topic is about enabling Floating Textures but you're all discussing compression.

From what I understand, as stevepusser has already noted, enabling floating textures is for 3D rendered textures and not 2D, therefore video will be unaffected. See http://www.mathematik.tu-dortmund.de/~g ... ml#arrays3. So why the discussion on compression?
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Re: HD Screen kind of (by Enabling Floating Textures)

#19 Post by bester69 »

i think i will atached some captures to try to convince all of you..
Sorry, i think we cant do this, this is hardware feature, I think you cant make a capture,cos you will see the same :) , am i wrong?
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phenest
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Re: HD Screen kind of (by Enabling Floating Textures)

#20 Post by phenest »

bester69 wrote:
i think i will atached some captures to try to convince all of you..
Sorry, i think we cant do this, this is hardware feature, I think you cant make a capture,cos you will see the same :) , am i wrong?
Don't make excuses. Attach some captures so we can all see.
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