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CS:GO server performing "better" when stress-tested?

Linux Kernel, Network, and Services configuration.
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probbzy
Posts: 1
Joined: 2018-01-19 20:18

CS:GO server performing "better" when stress-tested?

#1 Post by probbzy »

Hello!

I recently set up a csgo server on an old machine and it's working surprisingly well. I cleared out core 1 and dedicated it to only the server. I took a note of the var and sv when there are 1/12 players online:
  • Players: 1/12
    Core: 1
Pictures:
Image
Image
Then I started to stresstest cpu 0 (server is on core 1) and got these stats:
  • Players: 1/12
    Core: 1
Pictures:
Image
Image
As you can see my sv and var went down. I though it might be the cpu-frequency that was fluctuating so i forced it to 2.7GHz, but the results was the same.
The way i forced it to 2.7GHz was to disable the intel_pstate module and activate the acpi-cpufreq module.


The server is hosted on an old laptop:
  • hp elitebook 2560p
    Intel(R) Core(TM) i7-2620M CPU @ 2.70GHz
    4GB 1333MHz DDR3 RAM
Its plugged into the wall without a battery attached.
OS: Linux laptop 4.9.0-4-rt-amd64 #1 SMP PREEMPT RT Debian 4.9.65-3+deb9u1 (2017-12-23) x86_64 GNU/Linux
I disabled Intel HT in the bios but i could not find any power settings.
The server will never have more than 12/12 players online and I'm pretty sure that it will handle that.


(Sorry for bad English :oops:! I'm from Norway:wink:)

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